Finger Prosthetics for Musicians, Artists, and Gamers

Finger Prosthetics for Musicians, Artists, and Gamers

For musicians, artists, and gamers, the hands are more than just tools — they are instruments of expression, creativity, and skill.
Every note played, every stroke of a brush, every click of a button relies on precise, coordinated finger movement.

When part of a finger is lost, these movements can feel harder, slower, or even impossible.
But with the right finger prosthetic, the journey back to playing, creating, and competing is not only possible — it can be even more exciting than before.

In this article, we explore how modern finger prosthetics are designed to meet the unique needs of musicians, artists, and gamers.
We’ll look at the technology, the training, and the real-life results that prove creativity and skill don’t have to stop after an injury.

Finger Prosthetics for Musicians

Why Musical Performance Needs Precision

Playing music is a combination of timing, pressure, and smooth motion.
A guitar string needs just the right touch to sound clear.
A piano key needs the right weight to be pressed for perfect dynamics.

Musicians often rely on subtle finger movements that become muscle memory over years of practice.
Losing part of a finger can disrupt this memory, making even simple passages feel unfamiliar.

How Prosthetics Adapt to Instruments

Modern finger prosthetics can be shaped and balanced to work with different instruments.
For string instruments like guitar or violin, the fingertip must be narrow enough to press strings without touching others.
For pianos or keyboards, the tip should allow even, controlled key presses without slipping.

The design also considers the material — softer silicone tips for better grip on strings, smoother finishes for faster keyboard playing.

The Role of Grip and Pressure Control

Instruments respond differently to light and firm pressure.
A prosthetic with adjustable grip or tactile feedback helps the musician learn exactly how much force to use.
This is especially important for instruments like the flute or clarinet, where sealing holes or pressing keys correctly affects sound quality.

Learning to Play Again

Transitioning back to music requires patience.
Musicians often start by playing slow scales and exercises to understand how their prosthesis moves.
Over time, speed and complexity increase, and the prosthesis becomes part of their natural playing style.

Stories from the Stage

Some musicians have returned to performing after losing fingers thanks to custom prosthetics.
A drummer in Mumbai adapted a silicone-tipped prosthesis to hold drumsticks securely, allowing him to play full sets without dropping them.
A sitar player in Delhi uses a custom-shaped fingertip to pluck strings with the same fluidity as before his injury.

Finger Prosthetics for Artists

Precision in Creative Work

Art is often about fine detail — the curve of a pencil line, the thickness of a brush stroke, the angle of a sculpting tool.
For artists, control over every movement matters as much as creativity.

Losing part of a finger can affect grip strength, tool stability, and even the ability to rotate an object while working.
Finger prosthetics are designed to restore these movements while staying comfortable during long creative sessions.

Adapting to Different Art Tools

Artists use a wide variety of tools — from delicate watercolor brushes to heavy clay shaping tools.
Prosthetic tips can be shaped to hold brushes without slipping or fitted with grooves to secure sculpting instruments.

Some artists even choose interchangeable attachments for different mediums, making switching between painting and sculpting smoother.

Comfort for Long Sessions

Art often involves hours of continuous work.
Lightweight prosthetics reduce strain and prevent fatigue during these long sessions.
Proper socket fit also ensures no rubbing or irritation, so the focus stays on the art instead of discomfort.

Fine Motor Skills and Accuracy

For detailed work like miniature painting or calligraphy, the prosthesis must respond to the smallest movement.
Designs with flexible joints and tactile feedback allow the artist to sense pressure and make micro-adjustments easily.

Bringing Art Back to Life

There are inspiring stories of artists who have continued or restarted their careers after injury.
A Kolkata-based painter fitted with a silicone fingertip prosthesis was able to return to producing detailed portraits within months.
A sculptor in Jaipur now works on large marble projects with the help of a reinforced prosthetic designed for heavy tools.

Finger Prosthetics for Gamers

Why Gaming Demands More Than Just Fast Fingers

Gaming, especially in competitive formats, is as much about precision as it is about speed.
Every button press, joystick tilt, and trigger pull can change the outcome of a match.
For professional or serious gamers, milliseconds make a difference, and control has to be second nature.

Video games today require more complex hand movements than ever before.
From the rapid tapping in rhythm games to the smooth analog control in racing simulators, each action must feel natural and responsive.
When a gamer loses part of a finger, those reflexes and muscle memory can be disrupted, making old habits harder to rely on.

How Prosthetics Are Tailored for Gaming Devices

Controllers, keyboards, and gaming mice all have unique layouts and interaction styles.
A prosthesis designed for a PC gamer may focus on precise fingertip control for pressing mechanical keys without double-pressing.
For console gamers, the focus might be on shaping the prosthetic tip for quick access to buttons and joysticks, allowing smooth transitions between controls.

Some prosthetic designs include slight surface texturing to prevent slipping off keys or buttons during intense play.
Others incorporate conductive materials to work on touch-sensitive controls like trackpads or smartphone game screens.

Maintaining Reaction Speed

One of the biggest concerns for gamers using a prosthesis is whether their reaction speed will suffer.
Modern finger prosthetics can be lightweight and balanced to allow quick movements without adding noticeable delay.
With practice, many gamers find that their reaction time returns to competitive levels.

In some cases, the shape of the prosthesis can even improve ergonomics, reducing strain and making repetitive movements less tiring.
This allows for longer gaming sessions without the discomfort that might slow reactions later in play.

Adapting to New Movements

Switching from a natural finger to a prosthetic finger means learning slightly different movement patterns.
For example, a gamer might find it easier to press certain buttons with the side of the prosthetic tip rather than the front.
Others might adjust their hand position on a controller to make the most of their new range of motion.

These changes can be frustrating at first, but with consistent practice, the brain adjusts and the movements become second nature again.

Prosthetics for Different Gaming Styles

First-person shooter players might need precise trigger control and fast weapon-switching abilities.
In contrast, a real-time strategy gamer needs rapid and accurate key presses for unit commands.
Rhythm gamers require consistent timing for hitting notes exactly on beat.

Finger prosthetics can be customised to match these demands, ensuring that each type of gamer gets a device suited to their style.

Competitive Gaming Success Stories

In Chennai, a gamer who lost two fingers in an accident was able to return to competitive e-sports after being fitted with a myoelectric prosthetic designed for precise button pressing.
In Bengaluru, a mobile gamer adapted to a silicone-tipped prosthesis that allowed smooth swipes and taps on a touchscreen, enabling him to compete in national tournaments again.

The Role of Training in Gaming Performance

Even the best prosthetic won’t instantly restore peak performance.
Gamers who excel after injury usually follow a structured training routine — starting with slower, less competitive games to regain control, then gradually moving back to fast-paced titles.

Some even use training software that measures reaction time and accuracy, allowing them to track their improvement over weeks or months.

Engineering Finger Prosthetics for Musicians, Artists, and Gamers

Understanding the Core Differences in Design Needs

While all three groups rely on fine finger control, their requirements are not identical.
A musician often needs subtle, pressure-sensitive movement to create variations in sound.
An artist might require steady grip and smooth motion for detailed brush or pencil work.
A gamer demands rapid, precise action without hesitation over long periods.

The prosthetic has to be designed with these unique needs in mind.
This involves not only the shape and movement range of the finger but also the weight, texture, and the way it connects to the rest of the hand.

Material Selection for Performance

For musicians, softer silicone tips can help achieve the right feel on strings, keys, or drum skins.
These tips mimic the touch of skin, allowing better control over subtle changes in pressure.
For artists, tips might be firmer to provide better stability when holding tools and applying even strokes.
Gamers often benefit from a hybrid material — firm enough for rapid button presses but with a non-slip surface for better grip.

The core structure of the prosthesis is usually made from lightweight metals like titanium or high-strength carbon fiber.
These materials keep the device durable yet light, reducing fatigue during long playing, painting, or gaming sessions.

Joint Mechanics and Movement Range

The joints in a prosthetic finger determine how smoothly it can bend and extend.
Musicians may need a wider range of motion for finger positions on instruments like the guitar or violin.
Artists often require steady, controlled bends for holding tools at various angles.
Gamers might prioritise quick, repetitive motion over extreme flexibility.

Some advanced prosthetics include spring-assisted or myoelectric joints that provide a more natural movement pattern.
Others use adjustable tension so the resistance matches the user’s comfort and control needs.

Tactile Feedback for Better Control

One of the most important developments in recent years is tactile feedback technology.
This allows the prosthesis to send small signals — often through gentle vibrations — back to the user when a certain amount of pressure is applied.

For musicians, this could mean feeling when a string is pressed firmly enough without looking.
For artists, it helps control brush or pencil pressure for shading or fine details.
For gamers, it can simulate the feedback of a real trigger pull or button press.

Custom Shaping for Specific Applications

Prosthetic fingertips can be shaped for specific activities.
A guitarist might have a tip designed to mimic the shape of a natural nail for picking and strumming.
A painter’s prosthetic might have a slightly flattened tip for steady brush handling.
A gamer could opt for a more rounded, smaller tip for precise button pressing without accidental touches.

Some users even request interchangeable fingertip modules, allowing them to switch between shapes and textures depending on their activity.

Balancing Comfort and Functionality

Comfort is just as important as performance.
An uncomfortable prosthesis can cause strain, leading to reduced practice time and slower skill recovery.
Engineers work on designing sockets that fit securely without pressure points and use breathable materials to prevent skin irritation.

For musicians who might practice for hours, weight distribution is key to preventing fatigue in the wrist and forearm.
For artists and gamers, extended sessions also demand designs that minimise repetitive strain.

Durability Under Repeated Use

Musicians, artists, and gamers all put their prosthetics through heavy daily use.
This means the design must withstand not just physical stress but also environmental conditions like heat, humidity, and sweat.

Durable coatings, water-resistant materials, and reinforced joints ensure the prosthesis remains reliable over time.
This durability is particularly important in India, where varied climates can quickly wear down less robust devices.

Practical Training Strategies for Musicians, Artists, and Gamers

Building Muscle Memory Again

When you first start using a finger prosthesis, your brain and muscles need time to adapt.
Movements that once felt natural may now require conscious thought.
The key is repetition — consistent, focused practice so the new motions become automatic again.

Musicians might begin by practising simple scales, focusing on even tone and timing.
Artists may start with basic strokes and shading exercises to relearn steady pressure.
Gamers could practise in slower-paced games to rebuild reflexes before moving to competitive play.

Breaking Down Complex Skills into Small Steps

Trying to jump straight into advanced techniques can be frustrating.
It’s better to divide each skill into smaller actions and master them one at a time.

A pianist might practise only right-hand chords before adding the left hand.
A painter could focus on brush control before attempting detailed portraits.
A gamer might train movement and aiming separately before combining them.

Using Adaptive Tools and Accessories

Some tools can make early training easier.
Musicians might use lighter strings or softer drumsticks to reduce strain while adapting.
Artists could use pens or brushes with thicker grips for easier handling.
Gamers might switch to controllers with remappable buttons to find the most comfortable layout.

Over time, as control improves, these aids can be phased out or adjusted for higher performance.

Recording and Reviewing Progress

Tracking improvement keeps motivation high.
Musicians can record practice sessions to hear differences in tone and timing.
Artists can photograph their work to compare precision over weeks or months.
Gamers can use replay tools to analyse reaction speed and accuracy.

This review process helps identify what’s working and what still needs attention.

Building Endurance Gradually

Even with a lightweight prosthesis, extended sessions can cause fatigue.
It’s important to build up playing, drawing, or gaming time slowly.
Starting with 15–20 minutes and adding a few minutes each day prevents strain and encourages long-term progress.

Learning from Others with Similar Experiences

Connecting with other prosthetic users — whether musicians, artists, or gamers — can be invaluable.
They can share tips, training routines, and techniques that worked for them.
Workshops, online forums, and community events often provide opportunities for such exchanges.

Adapting Mindset Alongside Skill

One of the biggest parts of retraining is mental adjustment.
Accepting that some movements may feel different, and finding ways to work with those differences, is key.
Many users discover new styles or techniques that they never explored before their injury.

Real Success Stories from India

The Guitarist Who Returned to the Stage

Ravi, a professional guitarist from Bengaluru, lost part of his index finger in an industrial accident.
For months, he thought his career was over.
His early attempts to play with a standard prosthetic were frustrating — the strings felt slippery, and his timing was off.

After being fitted with a custom silicone-tipped finger prosthesis shaped for guitar fretting, everything began to change.
The tip was narrow enough to press strings cleanly without muting others, and it provided the grip he needed for fast chord changes.
Within a year, Ravi was back on stage performing with his band, even mastering complex solos again.

The Painter Who Refused to Stop Creating

Meera, a watercolor artist from Jaipur, lost two fingers in a road accident.
Her biggest challenge wasn’t holding a brush — it was controlling the fine variations in pressure needed for shading.

Her prosthetist designed a lightweight prosthesis with a flattened silicone tip for secure brush handling and adjustable tension in the finger joint.
This gave her better control over light and heavy strokes.
Today, Meera’s paintings are as vibrant as ever, and she teaches online art classes to students across the country.

The Sculptor Working with Heavy Tools

Farhan, a stone sculptor from Agra, needed a prosthesis strong enough to handle chisels and hammers without slipping.
His work involved not just precision but also force.

His custom prosthetic had reinforced joints and a textured grip that could hold heavy tools securely even during long carving sessions.
Farhan now works on large commissions, creating intricate designs in marble and sandstone, proving that art and craftsmanship don’t stop with injury.

The Gamer Competing Internationally

Ankit from Mumbai was a competitive mobile gamer who lost two fingertips in an accident.
Fast swipes and precise taps were essential for his game, but his old prosthetic couldn’t register touch reliably.

After switching to a myoelectric prosthesis with conductive silicone tips, his speed and accuracy improved dramatically.
With daily practice, Ankit regained his former ranking and now competes in both national and international e-sports events.

The Tabla Player Who Kept the Beat

Shalini, a tabla player from Delhi, faced unique challenges when she lost part of her ring finger.
Tabla playing requires complex finger rhythms, subtle pressure changes, and long practice hours.

Her prosthesis was custom-fitted with a curved silicone tip that mimicked her natural finger’s shape and bounce.
It allowed her to maintain rhythm without overstraining her hand.
Today, she performs at cultural festivals across India, inspiring other musicians facing similar struggles.

Future Technology Trends in Prosthetics for Music, Art, and Gaming

Myoelectric Precision at a New Level

Myoelectric technology has already changed the way prosthetics work by translating muscle signals into finger movements.
The next generation promises even greater accuracy, with sensors that can detect micro-signals for more delicate actions.
For musicians, this could mean playing a soft glissando on a violin string with the same control as before injury.
For artists, it might mean adding the finest shading details to a pencil drawing.
For gamers, it could mean more precise control over analog sticks or pressure-sensitive buttons.

Realistic Tactile Feedback

Tactile feedback — also called haptics — is becoming a priority for advanced prosthetic designs.
Instead of just feeling vibration, future prosthetics may replicate textures and varying resistance levels.
A musician could feel the subtle difference between a nylon and a steel guitar string.
An artist could sense the smoothness of a brush gliding over paper.
A gamer could feel the recoil of a virtual weapon or the resistance of a racing game’s steering control.

Modular and Interchangeable Attachments

Many users switch between activities that require different fingertip designs.
Future prosthetics could come with quick-swap modules — a soft tip for playing the piano, a firm one for holding a paintbrush, and a narrow textured tip for gaming controls.
Switching would take seconds, allowing seamless movement between hobbies and work.

Integration with Digital Devices and Software

For gamers, direct Bluetooth pairing with consoles or PCs could eliminate the need for physical buttons altogether, allowing finger motions to be translated directly into in-game actions.
For artists, integration with digital drawing tablets could allow brush or pen strokes to be recorded with exact pressure and angle.
For musicians, prosthetics could connect to music software to control effects, loops, or recording functions in real time.

Lightweight but Strong Materials

Material science is pushing toward even lighter yet stronger prosthetics.
Carbon nanotube composites and advanced polymers could cut weight significantly while increasing durability.
This would reduce fatigue for musicians during long practice sessions, help artists handle heavy tools more comfortably, and allow gamers to play longer without strain.

Affordable Advanced Prosthetics in India

In the past, these high-tech features were available mostly in imported devices costing several lakhs.
But Indian manufacturers like RoboBionics are proving that advanced prosthetics can be built at a fraction of that price.
By making most components locally, streamlining production, and designing for Indian needs, these devices are becoming more accessible to musicians, artists, and gamers in all regions.

Training and Support for Skill-Specific Needs

The technology alone is not enough — learning to use it well is equally important.
Future prosthetic programs in India may offer skill-specific training: music schools teaching prosthetic-friendly techniques, art institutes offering adaptive tool handling, and gaming academies focusing on controller ergonomics for prosthetic users.

This combination of tailored technology and targeted training will make it easier for people to return to their passions at full capacity.

Conclusion: Creativity, Passion, and Play Without Limits

Music, art, and gaming are not just hobbies or careers — they are lifelines of expression, identity, and joy.
When injury interrupts these pursuits, the loss feels deeply personal.
But modern finger prosthetics are rewriting that story.

With the right design, musicians can press strings, keys, or drum skins with precision.
Artists can guide brushes, pencils, and chisels as naturally as before.
Gamers can tap, swipe, and press their way back into the fast pace of competition.

This isn’t simply about replacing what was lost — it’s about unlocking what is still possible.
Through advanced materials, precise engineering, and skill-focused training, today’s prosthetics offer a bridge from frustration back to freedom.
And in India, companies like RoboBionics are making sure this bridge is affordable, accessible, and built for the unique demands of Indian users.

If you are a musician wanting to return to the stage, an artist longing to create again, or a gamer eager to compete without limits, the technology is here.
Your skills, your passion, and your identity do not have to be left behind.

The first step is to experience what’s possible.
See how a custom-designed prosthesis can fit seamlessly into your art, your music, or your game.
Feel the precision. Test the control. Rediscover the joy.

Book your demo with RoboBionics today and take back the keys, the brush, the controller — and your creative freedom.

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REFUNDS AND CANCELLATIONS

Last updated: November 10, 2022

Thank you for shopping at Robo Bionics.

If, for any reason, You are not completely satisfied with a purchase We invite You to review our policy on refunds and returns.

The following terms are applicable for any products that You purchased with Us.

Interpretation And Definitions

Interpretation

The words of which the initial letter is capitalized have meanings defined under the following conditions. The following definitions shall have the same meaning regardless of whether they appear in singular or in plural.

Definitions

For the purposes of this Return and Refund Policy:

  • Company (referred to as either “the Company”, “Robo Bionics”, “We”, “Us” or “Our” in this Agreement) refers to Bionic Hope Private Limited, Pearl Haven, 1st Floor Kumbharwada, Manickpur Near St. Michael’s Church Vasai Road West, Palghar Maharashtra 401202.

  • Goods refer to the items offered for sale on the Website.

  • Orders mean a request by You to purchase Goods from Us.

  • Service refers to the Services Provided like Online Demo and Live Demo.

  • Website refers to Robo Bionics, accessible from https://robobionics.store

  • You means the individual accessing or using the Service, or the company, or other legal entity on behalf of which such individual is accessing or using the Service, as applicable.

Your Order Cancellation Rights

You are entitled to cancel Your Service Bookings within 7 days without giving any reason for doing so, before completion of Delivery.

The deadline for cancelling a Service Booking is 7 days from the date on which You received the Confirmation of Service.

In order to exercise Your right of cancellation, You must inform Us of your decision by means of a clear statement. You can inform us of your decision by:

  • By email: contact@robobionics.store

We will reimburse You no later than 7 days from the day on which We receive your request for cancellation, if above criteria is met. We will use the same means of payment as You used for the Service Booking, and You will not incur any fees for such reimbursement.

Please note in case you miss a Service Booking or Re-schedule the same we shall only entertain the request once.

Conditions For Returns

In order for the Goods to be eligible for a return, please make sure that:

  • The Goods were purchased in the last 14 days
  • The Goods are in the original packaging

The following Goods cannot be returned:

  • The supply of Goods made to Your specifications or clearly personalized.
  • The supply of Goods which according to their nature are not suitable to be returned, deteriorate rapidly or where the date of expiry is over.
  • The supply of Goods which are not suitable for return due to health protection or hygiene reasons and were unsealed after delivery.
  • The supply of Goods which are, after delivery, according to their nature, inseparably mixed with other items.

We reserve the right to refuse returns of any merchandise that does not meet the above return conditions in our sole discretion.

Only regular priced Goods may be refunded by 50%. Unfortunately, Goods on sale cannot be refunded. This exclusion may not apply to You if it is not permitted by applicable law.

Returning Goods

You are responsible for the cost and risk of returning the Goods to Us. You should send the Goods at the following:

  • the Prosthetic Limb Fitting Centre that they purchased the product from
  • email us at contact@robobionics.store with all the information and we shall provide you a mailing address in 3 days.

We cannot be held responsible for Goods damaged or lost in return shipment. Therefore, We recommend an insured and trackable courier service. We are unable to issue a refund without actual receipt of the Goods or proof of received return delivery.

Contact Us

If you have any questions about our Returns and Refunds Policy, please contact us:

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TERMS & CONDITIONS

Last Updated on: 1st Jan 2021

These Terms and Conditions (“Terms”) govern Your access to and use of the website, platforms, applications, products and services (ively, the “Services”) offered by Robo Bionics® (a registered trademark of Bionic Hope Private Limited, also used as a trade name), a company incorporated under the Companies Act, 2013, having its Corporate office at Pearl Heaven Bungalow, 1st Floor, Manickpur, Kumbharwada, Vasai Road (West), Palghar – 401202, Maharashtra, India (“Company”, “We”, “Us” or “Our”). By accessing or using the Services, You (each a “User”) agree to be bound by these Terms and all applicable laws and regulations. If You do not agree with any part of these Terms, You must immediately discontinue use of the Services.

1. DEFINITIONS

1.1 “Individual Consumer” means a natural person aged eighteen (18) years or above who registers to use Our products or Services following evaluation and prescription by a Rehabilitation Council of India (“RCI”)–registered Prosthetist.

1.2 “Entity Consumer” means a corporate organisation, nonprofit entity, CSR sponsor or other registered organisation that sponsors one or more Individual Consumers to use Our products or Services.

1.3 “Clinic” means an RCI-registered Prosthetics and Orthotics centre or Prosthetist that purchases products and Services from Us for fitment to Individual Consumers.

1.4 “Platform” means RehabConnect, Our online marketplace by which Individual or Entity Consumers connect with Clinics in their chosen locations.

1.5 “Products” means Grippy® Bionic Hand, Grippy® Mech, BrawnBand, WeightBand, consumables, accessories and related hardware.

1.6 “Apps” means Our clinician-facing and end-user software applications supporting Product use and data collection.

1.7 “Impact Dashboard™” means the analytics interface provided to CSR, NGO, corporate and hospital sponsors.

1.8 “Services” includes all Products, Apps, the Platform and the Impact Dashboard.

2. USER CATEGORIES AND ELIGIBILITY

2.1 Individual Consumers must be at least eighteen (18) years old and undergo evaluation and prescription by an RCI-registered Prosthetist prior to purchase or use of any Products or Services.

2.2 Entity Consumers must be duly registered under the laws of India and may sponsor one or more Individual Consumers.

2.3 Clinics must maintain valid RCI registration and comply with all applicable clinical and professional standards.

3. INTERMEDIARY LIABILITY

3.1 Robo Bionics acts solely as an intermediary connecting Users with Clinics via the Platform. We do not endorse or guarantee the quality, legality or outcomes of services rendered by any Clinic. Each Clinic is solely responsible for its professional services and compliance with applicable laws and regulations.

4. LICENSE AND INTELLECTUAL PROPERTY

4.1 All content, trademarks, logos, designs and software on Our website, Apps and Platform are the exclusive property of Bionic Hope Private Limited or its licensors.

4.2 Subject to these Terms, We grant You a limited, non-exclusive, non-transferable, revocable license to use the Services for personal, non-commercial purposes.

4.3 You may not reproduce, modify, distribute, decompile, reverse engineer or create derivative works of any portion of the Services without Our prior written consent.

5. WARRANTIES AND LIMITATIONS

5.1 Limited Warranty. We warrant that Products will be free from workmanship defects under normal use as follows:
 (a) Grippy™ Bionic Hand, BrawnBand® and WeightBand®: one (1) year from date of purchase, covering manufacturing defects only.
 (b) Chargers and batteries: six (6) months from date of purchase.
 (c) Grippy Mech™: three (3) months from date of purchase.
 (d) Consumables (e.g., gloves, carry bags): no warranty.

5.2 Custom Sockets. Sockets fabricated by Clinics are covered only by the Clinic’s optional warranty and subject to physiological changes (e.g., stump volume, muscle sensitivity).

5.3 Exclusions. Warranty does not apply to damage caused by misuse, user negligence, unauthorised repairs, Acts of God, or failure to follow the Instruction Manual.

5.4 Claims. To claim warranty, You must register the Product online, provide proof of purchase, and follow the procedures set out in the Warranty Card.

5.5 Disclaimer. To the maximum extent permitted by law, all other warranties, express or implied, including merchantability and fitness for a particular purpose, are disclaimed.

6. DATA PROTECTION AND PRIVACY

6.1 We collect personal contact details, physiological evaluation data, body measurements, sensor calibration values, device usage statistics and warranty information (“User Data”).

6.2 User Data is stored on secure servers of our third-party service providers and transmitted via encrypted APIs.

6.3 By using the Services, You consent to collection, storage, processing and transfer of User Data within Our internal ecosystem and to third-party service providers for analytics, R&D and support.

6.4 We implement reasonable security measures and comply with the Information Technology Act, 2000, and Information Technology (Reasonable Security Practices and Procedures and Sensitive Personal Data or Information) Rules, 2011.

6.5 A separate Privacy Policy sets out detailed information on data processing, user rights, grievance redressal and cross-border transfers, which forms part of these Terms.

7. GRIEVANCE REDRESSAL

7.1 Pursuant to the Information Technology Rules, 2021, We have given the Charge of Grievance Officer to our QC Head:
 - Address: Grievance Officer
 - Email: support@robobionics.store
 - Phone: +91-8668372127

7.2 All support tickets and grievances must be submitted exclusively via the Robo Bionics Customer Support portal at https://robobionics.freshdesk.com/.

7.3 We will acknowledge receipt of your ticket within twenty-four (24) working hours and endeavour to resolve or provide a substantive response within seventy-two (72) working hours, excluding weekends and public holidays.

8. PAYMENT, PRICING AND REFUND POLICY

8.1 Pricing. Product and Service pricing is as per quotations or purchase orders agreed in writing.

8.2 Payment. We offer (a) 100% advance payment with possible incentives or (b) stage-wise payment plans without incentives.

8.3 Refunds. No refunds, except pro-rata adjustment where an Individual Consumer is medically unfit to proceed or elects to withdraw mid-stage, in which case unused stage fees apply.

9. USAGE REQUIREMENTS AND INDEMNITY

9.1 Users must follow instructions provided by RCI-registered professionals and the User Manual.

9.2 Users and Entity Consumers shall indemnify and hold Us harmless from all liabilities, claims, damages and expenses arising from misuse of the Products, failure to follow professional guidance, or violation of these Terms.

10. LIABILITY

10.1 To the extent permitted by law, Our total liability for any claim arising out of or in connection with these Terms or the Services shall not exceed the aggregate amount paid by You to Us in the twelve (12) months preceding the claim.

10.2 We shall not be liable for any indirect, incidental, consequential or punitive damages, including loss of profit, data or goodwill.

11. MEDICAL DEVICE COMPLIANCE

11.1 Our Products are classified as “Rehabilitation Aids,” not medical devices for diagnostic purposes.

11.2 Manufactured under ISO 13485:2016 quality management and tested for electrical safety under IEC 60601-1 and IEC 60601-1-2.

11.3 Products shall only be used under prescription and supervision of RCI-registered Prosthetists, Physiotherapists or Occupational Therapists.

12. THIRD-PARTY CONTENT

We do not host third-party content or hardware. Any third-party services integrated with Our Apps are subject to their own terms and privacy policies.

13. INTELLECTUAL PROPERTY

13.1 All intellectual property rights in the Services and User Data remain with Us or our licensors.

13.2 Users grant Us a perpetual, irrevocable, royalty-free licence to use anonymised usage data for analytics, product improvement and marketing.

14. MODIFICATIONS TO TERMS

14.1 We may amend these Terms at any time. Material changes shall be notified to registered Users at least thirty (30) days prior to the effective date, via email and website notice.

14.2 Continued use of the Services after the effective date constitutes acceptance of the revised Terms.

15. FORCE MAJEURE

Neither party shall be liable for delay or failure to perform any obligation under these Terms due to causes beyond its reasonable control, including Acts of God, pandemics, strikes, war, terrorism or government regulations.

16. DISPUTE RESOLUTION AND GOVERNING LAW

16.1 All disputes shall be referred to and finally resolved by arbitration under the Arbitration and Conciliation Act, 1996.

16.2 A sole arbitrator shall be appointed by Bionic Hope Private Limited or, failing agreement within thirty (30) days, by the Mumbai Centre for International Arbitration.

16.3 Seat of arbitration: Mumbai, India.

16.4 Governing law: Laws of India.

16.5 Courts at Mumbai have exclusive jurisdiction over any proceedings to enforce an arbitral award.

17. GENERAL PROVISIONS

17.1 Severability. If any provision is held invalid or unenforceable, the remainder shall remain in full force.

17.2 Waiver. No waiver of any breach shall constitute a waiver of any subsequent breach of the same or any other provision.

17.3 Assignment. You may not assign your rights or obligations without Our prior written consent.

By accessing or using the Products and/or Services of Bionic Hope Private Limited, You acknowledge that You have read, understood and agree to be bound by these Terms and Conditions.